Showing posts with label Commodore 64. Show all posts
Showing posts with label Commodore 64. Show all posts

Thursday, September 26, 2013

Broken Joysticks and Popcorn


Alright, this time things are going so far back that my memory is completely a fuzz ball of prehistoric goo.  Dinosaurs are stomping around in here, Party People.  I'm talking Aztec temples in Montezuma's Revenge and B.C.'s Quest for Tires ancient times, just to throw out some random moments in history to dazzle and confuse you.  I'm going to need serious help from you, TAY and Kotaku to help me sort out my brain in this edition of Flashback Friday Fun Times!

Saturday, July 31, 2010

Pengo

There are a few things from our childhood we often feel the need to explain to our American born friends.

Mango dollies.
Galaxy Rangers
Sesame Street (the one of the 1970s and 80s and was not the Elmo show)
The Commodore 64.

The last one was completely American but I'm not sure why no one really knows about it.  I think they were all stuck on Atari then the NES and SNES.  I'm not sure, but The HOchieS have very fond memories of our C64 and all it's glorious games.

We spent hours breaking numerous joysticks with a little game called The Summer Olympics.  The only way to place gold with the Freestyle Swimming competition was to break a few joysticks.  It was the same deal for the track and field 100 M dash.

The greatest thing about the Summer Olympics was of course choosing your country.  All participating countries with their respective flag and National Anthems were present.  When you chose your country, and won a game, your anthem would be proudly played during the award ceremony.  That game taught me a lot and to this day I have midi sounds in my head of the Japanese National Anthem.

Team Japan and Team Germany were two of our favourites, I recall.

Other Commodore 64 memories included Popeye, The Last Ninja, Bruce Lee, Killer Watts and Montezuma's Revenge.  I remember the ship level from Popeye the most; jumping from rock to tiny rock in front of the waterfall (and failing often); lantern collecting in Bruce Lee; Space ship flying in an underground chamber with that cool ass music; and being enthralled by the "blocky" nature of Montezuma.

Then, there was Pengo.

I came across this today but it's not quite as I remembered.  I believe the game we played was Chilly Willy but the concept is the same.  You push the ice blocks along and squash enemies.  There's also the music.  The music of Chilly Willy involved a song called "Popcorn".  It was vintage... Pure vintage and one of those familiar sounds that you just cannot get out of your head.

It has me slightly confused but maybe the game we played was indeed Pengo? Or maybe they made some sort of Chilly Willy style Pengo? A pirated mismatch of a game? I don't know but we definitely played this a lot as kids and H1 was the Master.

I am hoping this comes to a portable or a console and if that day comes, it's on H1.

In the meanwhile, enjoy a video with the Swedish Chef and the Muppets take on the earworm "Popcorn".

Saturday, December 08, 2007

Wrecked Joysticks

Oh, the goo'd times we found on CNN.com yesterday:

By Peggy Mihelich

(CNN) -- Like a first love or a first car, a first computer can hold a special place in people's hearts. For millions of kids who grew up in the 1980s, that first computer was the Commodore 64. Twenty-five years later, that first brush with computer addiction is as strong as ever.

"There was something magical about the C64," says Andreas Wallstrom of Stockholm, Sweden.
He remembers the day he first laid eyes on his machine back in 1984.
"My father brought it home together with a tape deck, a disk drive, a printer, and a couple of games...I used to sneak home during lunch to play [on it] with my friends."

Wallstrom is the webmaster and designer for C64.com, a Web site dedicated to preserving the games, demos, pictures, magazines and memories of the Commodore 64.
C64.com visitors are mostly nostalgia seekers -- men in their 30s looking to download their favorite childhood games. Emulators let them play the games without having a machine. Popular downloads include "Boulder Dash," "Ghostbusters," and "The Great Giana Sisters."
"It may have not been the most sophisticated computer, but it did have a lot of personality and it was lovable and remains loveable," said Harry McCracken, vice president and editor in chief of PC World.
Often overshadowed by the Apple II and Atari 800, the Commodore 64 rose to great heights in the 1980s. From 1982-1993, 17 million C64s were sold. The Guinness Book of World Records lists the Commodore 64 as the best-selling single computer model.
The computer featured 64 kilobits of memory (a lot for 1982), a huge index of games, a sophisticated sound chip, and a relatively parent-friendly price -- $595.
On Monday, the Computer History Museum in Mountain View, California, will celebrate the C64's 25th anniversary. Computer pioneers will reflect on the C64's achievements and contribution to the industry. Jack Tramiel, the founder and CEO of Commodore, will attend, along with Apple co-founder Steve Wozniak and William C. Lowe, father of the IBM PC.
"It was the right machine for the time," said McCracken. "The Commodore 64 did a lot to popularize computers." Sold in shopping malls and discount stores and not just small computer stores -- the norm for the time -- the C64 became many people's gateway into the world of computers, said Brian Bagnall, author of "On the edge: The spectacular rise and fall of Commodore."
"It was so new," Bagnall said. Users could play many games and also learn the programming language of computers -- BASIC.
Jim Park, 39, a software developer in Minneapolis, Minnesota, got his start on a C64 in 1984 when he was 16. Park learned to program motion-graphics synchronized to dance music and ran a BBS, an electronic bulletin board system, the precursor to the Internet. "I really lucked out that something so obscure and nerdy has turned into the modern business and pop-culture phenomenon that it has," he said.
Wallstrom said it was the simplicity of the C64 that made it so great. "You switched it on and it was there, ready for input in a second. Programming on the C64 was straightforward because you got to command the processor directly. You had full control of the whole computer...that is something you don't have with any modern PC."
Still, the C64 had an uneven reputation. It was widely considered clunky, its BASIC outdated and graphics weak in comparison to the Apple II and Atari 800, according to McCracken. And then there was the quirky floppy drive. "It was pitifully slow," Bagnall said. "It was big and noisy. It sounded like a Gatling gun when it was trying to load stuff."
The floppy drive took so long to load, the music would play before the game did, recalls Rob Kramer, artistic & business director of Productiehuis ON, a production company based in the Netherlands. "These tunes would get stuck in your head," he said.
In 2006 Kramer came up with the idea of having an orchestra play the music from the games. "We found this crazy orchestra that plays on the street. It's full of young people in music school. They are in their 20s and they'd never played a Commodore 64. For them it was like 'Wow, this is great stuff.' "
The 12-piece C64 Orchestra has played at churches, musical venues and festivals. The compositions run 4-6 minutes. The crowds are mostly fans of the C64. "They really dig it," Kramer said.
Kramer described the music as haunted. "There's a lot of tension, and it repeats itself. It takes you places where normal classical music doesn't."
The classical ensemble released a CD in Europe featuring the original computer and orchestral versions of "Delta," "Commando," Monty on the Run," "International Karate" and more. The CD will be available in the United States on January 15.
By 2007 computing standards, the Commodore 64 is a dinosaur. A relic of the past, long made obsolete by the march of time. But the C64 isn't dead. It's very much alive -- on gaming Web sites, through music and in the memories of millions who owned and loved them.
"Computer nostalgia is something that runs pretty deep these days. The memories that people have of this machine are incredible," McCracken said.
Twenty-five years ago computers were an individual experience; today they are just a commodity, he said.
"I don't think there are many computers today that we use that people will be talking about fondly 25 years from now.


The HOchieS demolished many a joystick on the freestyle 100m swimming event in "Summer Olympics" game for the Commodore 64.

Ah, the memories.

You other peeps may think that we were deprived of a childhood for nothing having an NES or SNES but don't you worry about us because we have fond memories of collecting lanters in "Bruce Lee", dangerous temples in "Montezuma's Revenge" that I could never conquer and jumping over rocks while in invisibility mode with a ninja who could not swim in "The Last Ninja". That game had an awesome soundtrack as well.

I think the Commodore 64 shaped a lot of who I am today: a lover of Bruce Lee and lanterns, an almost minor in Anthropology and a Ninja who hated swim class and now incidentally cannot swim properly.

C64 - not a bad miss.
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